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Gamemaker Programming Challenges: Programming Challenges to Improve Your Gml Knowledge, (Paperback)
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Upgrade your GameMaker programming skills with 500 programming challenges.
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Product Details
- Upgrade your GameMaker programming skills with 500 programming challenges. The book is a collection of programming challenges, covering a range from simple to advanced concepts. GameMaker is a hugely popular tool and is regarded one of the best approaches for 2D games. GameMaker allows both visual and code-based approach for game development and has been used for multiple hit titles. Each chapter covers a certain programming element, such as Sprite Fonts, Projectiles, Mechanics, etc. The book is designed in a manner where each challenge provides an outline of the problems, useful functions, hints on tackling the challenge, and an example solution. On completion, you will take away new knowledge of GameMaker functions, an ability to think logically when developing code, and a better understanding of game design and planning. What You Will Learn Study the new GML, from basic functions to more evolved concepts. Gain ability to view example solutions when necessary. Increase your understanding of game design concepts. Who Is This Book For Beginners to intermediate level readers with basic understanding of GameMaker's IDE, including creating object, sprite, and sound assets will benefit from this book.
| Book format | Paperback |
| Edition | 1 |
| Pages | 503 |
| Language | English |
| Brand | Ben Tyers |
| Pub date | 20260329 |
| Author | Ben Tyers |
| Subgenre | Programming |
| Genre | Computing & Internet |
| Bisac subject heading | Computers |
| Series title | No Series |
| Dimensions | 7.00 x 1.08 x 10.00 in (17.8 x 2.7 x 25.4 cm) |
| Educational level | General |
| Age group | Adult |
| Retail packaging | Single Piece |
| Original languages | English |
Product Description
Gamemaker Programming Challenges: Programming Challenges to Improve Your Gml Knowledge, (Paperback)
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Ben Tyers All Manuals & Guides Editorial Review
Gamemaker Programming Challenges: Programming Challenges to Improve Your Gml Knowledge is a comprehensive paperback that spans 503 pages. Authored by Ben Tyers, this book is designed for individuals looking to enhance their GML skills in an engaging way. The book is tailored for adults and falls under the computing genre, specifically focusing on programming challenges that aid in better understanding the Gamemaker Language. Although specific reviews aren't available, readers can expect a thorough exploration of programming concepts that may appeal to both novice and experienced programmers. The educational level is geared towards a general audience, making it accessible for anyone eager to improve their programming proficiency.
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Pros
- Comprehensive 503 pages of programming challenges
- Engaging approach to learning GML
- Authored by a recognized expert in the field
- Single piece retail packaging for easy use
- Suitable for both novice and experienced programmers
Cons
- Primarily targets adult learners, not children.
Product Price History
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Features & Benefits
- Enhance your GameMaker programming skills with 500 challenges.
- Covers both simple and advanced programming concepts.
- Focus on game design and logical thinking.
- Includes outlines, useful functions, hints, and example solutions for each challenge.
- Ideal for beginners to intermediate users of GameMaker.
- Publication set for January 3, 2026, in a 503-page paperback format.
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