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Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, Paperback
Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine.
Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, Paperback
Item #: 59046211

Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, Paperback

Item #: 59046211

€ 114

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Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine.
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What Stands Out

Comprehensive Coverage
This book provides an extensive overview of game design, from fundamental concepts to advanced prototyping techniques, ensuring readers develop a robust understanding of the entire game development process.
Hands-On Approach
Utilizing Unity and C#, the book emphasizes practical application, enabling readers to create playable games through engaging projects that solidify theoretical knowledge into real-world skills.
Beginner Friendly
Designed for newcomers, this guide simplifies complex topics and provides step-by-step instructions, making it accessible for aspiring game designers without prior programming experience.

Product Details

Shop Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, Paperback online at a best price in Malta. 669523465
Book formatPaperback
Fiction/nonfictionNon-Fiction
GenreComputing & Internet
Pub date20220101
Pages1296
Reading levelGeneral/Trade
SubgenreProgramming
Series titleGame Design
Edition3rd Edition
PublisherPearson Education
Original languagesEnglish
LanguageEnglish
Edu focusTechnology
Educational levelGeneral
Is collectibleN
Binding typePerfect Binding
Retail packagingSingle Piece
Assembled product dimensions (l x w x h)7.02 x 2.01 x 8.94 Inches (17.8 x 5.1 x 22.7 cm)
Assembled product weight3.51 lb (1.59 kg)
Bisac subject headingComputers

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Great for individuals aiming to start a career in game development with foundational skills in Unity and C#.

  • Game Design Students

    Ideal for students studying game design who need a comprehensive introduction to concepts, prototyping, and development.

  • Hobbyist Programmers

    Beneficial for hobbyists looking to explore game development casually with practical examples and guidance.

Not Suitable For
  • Experienced Developers

    Advanced developers may find the content too basic and not challenging enough for their skill level.

  • Non-Coders

    Individuals without any coding experience may struggle with the technical aspects presented in the book.

  • Casual Gamers

    Casual gamers interested in playing games may not find the development focus relevant or useful.

Product Description

Game Design Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, Paperback

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Customer Questions & Answers

  • Question: Is prior programming experience required to use this book?

    Answer: No, the book starts from the basics of C# programming.
  • Question: Can I apply what I learn to other game engines?

    Answer: Yes, while it focuses on Unity, the principles can be applied to various game engines.
  • Question: Are there any online resources that accompany the book?

    Answer: Yes, there is a revamped website with playable game examples and coding feedback tools.

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